Tyranny - Bastard's Wound



General data
Part ofBastard Tier
Segments
SectionsDenizen domicile
People
LeadersMell (steward)
Wagstaff/Jaspos/Reef-Talon (it's complicated)
MerchantsPelagia (iron wares)
Elegy (salvage)
Anaxios (general supplies)
Neread
Connections
Connects toCairn's Passage
Bastard's Wound farm
Fractured Depths and Darkened Hollow (southernmost teleporter)
The Abyss (easternmost)
Other
QuestsHidden Truths
The Ones Who Got Away
Maps

This new expansion, Tyranny: Bastard’s Wound, is available today on Windows, Mac, and Linux PCs for $14.99. Players who add Bastard’s Wound to their game will discover an all-new in-game region with new quests to solve, new secrets to uncover, and new ways to deliver the Fatebinder’s unique brand of justice. Bastard’s Wound adds a new area to the game as well as a smattering of companion quests. The new area, the titular Bastard’s Wound, is a village located inside the Oldwalls. Intended to be explored at any stage from the beginning of Act II, Bastard’s Wound contains more of the mature writing and complex moral choices that characterised the main game, but stands apart. Tyranny: Bastard’s Wound is a hard DLC to recommend. The original game had its shortcomings, and its ending was somewhat abrupt. The DLC does nothing to rectify those shortcomings, flesh out the story from the original game, or provide any refreshing new content that.

Bastard's Wound is a location in Bastard's Wound. In a broader sense, it refers to the entire region, an isolated mountain in the Bastard Tier.

Background[edit | edit source]

The central settlement of the Bastard's Wound is less a town than a ramshackle collection of tents, Beastmen nests, and reclaimed Oldwalls chambers. The refugees have erected sturdy stone bridges over the large chamber's many waterways, and faint light makes its way down from the fractured Oldwalls above.

The Wound gets enough sunlight to cultivate crops on the upper levels - cabbage, gnashroot, radishes. Mushrooms, even. The biggest challenge here is drinking water, despite appearances. Something in the Oldwalls environment leeches into the water and corrupts it, producing a most curious disease in the afflicted. There's no fever or chills, bleeding, vomiting or what have you, but you will waste away over time, as if one were starving.

Points of interest[edit | edit source]

  • This is a rather sprawling, converted section of the Oldwalls, against Kyros' laws. The two people in front will flee as soon as they see you and Mell will approach following them. Talking to him completes Hidden Truths and starts The Ones Who Got Away.
  • Wagstaff plies his trade to the southeast, while Jaspos and his Forge-Bound are to the northwest. The Beastmen are to the northeast, with merchants focused in the center of the area.
  • Teleporters connect to various areas of the Wound and require keystones for activation. The central one is always active and goes to the Bastard Wound farm, the southernmost (by the entrance) connects to Fractured Depths and Darkened Hollow.

Characters[edit | edit source]

Leaders
  • Mell, the Sage leader (well, in lieu of the actual Sage leader)
  • Wagstaff/Jaspos, two competing leaders (a Tidecaster and a Forgebound)
Other
  • Telesophia, a Disfavored captive.
  • Insipid Moniker, Wagstaff's apprentice.
  • Argaen, Tonves, Eisly, members of Jaspos' coterie.
  • Gloom-of-Dawn, member of the beast tribes
Merchants
  • Elegy (ironwork)
  • Pelagia (Oldwalls salvage)
  • Anaxios (general supplies)
  • Neread (general supplies)

Loot[edit | edit source]

  • Recipe: Colossus Extract: Sold by Pelagia.
  • Cerulean Scales: Sold by Elegy.
  • Imperator's Oldwalls Regalia: Sold by Anaxios
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Tyranny Bastard's Wound Review

Buy Tyranny - Bastard's Wound as a Steam Key.

Tyranny Bastard's Wound Walkthrough

Experience a new chapter of Tyranny, the critically-acclaimed role-playing game (RPG), in Bastard’s Wound, a new expansion that builds upon the game’s compelling story. Tyranny, an original RPG from Obsidian Entertainment, invites the player to make their mark on a world conquered by evil, and the Bastard’s Wound expansion opens up a new area of the Tiers where refugees from the war-torn world have established a haven in secret.

Delve deeper into the mysteries of Terratus as you bring Kyros' justice (or your own version of it) to a new corner of the Tiers. In addition to the new region, Bastard's Wound gives you a chance to learn more about your party in a trio of companion quests featuring Lantry, Verse, and Barik.

Bastard

Tyranny Bastard Wound Best Ending

Bastard’s Wound features:

A Refuge from Kyros:
Players will explore an all-new section of the world, centered around an illegal settlement of those who have fled the devastation of the war. What sentence will you mete out to the refugees?

Companion Quests:
Learn more about Verse, Barik, and Lantry in new quests and interactions to earn their loyalty or enmity. What does Barik truly look like under his armor?

Loyalty and Service:
Bastard’s Wound will arrive alongside a free update to Tyranny, including new voice-acting, expanded content in the game’s third act, and an all-new path to an unseen ending. What fate awaits those who remain truly loyal to Kyros?